TEST - Blender to 3DXchange to iClone

This is just a test to see how easy it is to export a stylised character from Blender, then import to 3DXchange and send to iClone. This is the first try for me to basically figure out how to do it, and where problems are going to occur. Here, it is obviously with the mesh, so it unfortunately back to Blender to sort that out.

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